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Before You Record FAQ
How many songs can we get down in a day?  

That depends on how talented and musically tight you are...
The less takes you need, the more you get done.

It also depends on what kind of recording you are going for - demos require less production and are generally more 'raw', whereas an EP or album for release demands that you are fussier about the performance, the mic setups, the arrangements and mixes, hence they will take more time.

Our recommendation for a demo is to aim for no more than 3 songs in a day (recorded, overdubbed and mixed). If you're aiming for a release quality EP, then allow at least a day per song.

It's a quantity vs quality thing.
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We've never recorded before, how does the whole process work?  

You'll generally all play together to get a good feel, but without a PA - you listen to each other through headphones. Each instrument gets recorded to a separate track to give the engineer more control.

Then you'll do 'overdubs' by listening back to what was recorded when the whole band played and add new parts (eg vocals) or replace parts that had mistakes etc.

Once all the parts are recorded they get mixed together in the right proportions and sweetened up with compression, EQ and other effects.

A good rule of thumb is to devote 1/3rd of your time to laying down the band tracks, 1/3rd for overdubbing and 1/3rd for mixing.
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What should we do to prepare?  

Rehearse! Then Rehearse again! Then do it some more!

Iron out all the bugs that you possibly can and be able to play your parts spot on every time. Decide how many times that riff gets repeated, nail the transition from verse 3 to the bridge, work on some harmony vocals. Pull your songs apart and analyze them until you know them inside out. This is called pre-production.

Get all that technical stuff out of the way and into your sub-conscious so you can really pour some emotion into your performance in the studio. The end result will be miles better!

We offer good value rates for rehearsal space to bands who are booked to record with us. Doing your pre-production in the same space you will be recording in really helps you to feel comfortable when it's time to start laying down tracks.

Guitarists and bass players should put on a new set of strings the night before recording and play them in a little so they stretch and settle. Put fresh batteries in your pedals and guitars with active pickups. Get your instrument serviced to eliminate buzzes and get the harmonics set up properly etc. Make sure your amp is working properly and your leads aren't crackly or intermittent.

Drummers should get new skins for at least the snare and if possible the toms as well. Once again tune them and play them in so they stretch and settle. Tighten up and lubricate the drum hardware to eliminate rattles and squeaks.

Don't turn up with a hangover! Especially the singer! You need to look after your voice. Everyone needs to be able to focus, so don't book a 10am start if you're going to be out gigging or partying until 4am...
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What do we need to bring?  

All the usual stuff - instruments, amps, leads, instrument stands, tuner, picks, spare strings...

You may also want to think about borrowing instruments and/or amps from other people to give you a wider pallete of tones to choose from.

You should also bring some form of written music and lyrics for the songs you are going to record.

It's a good idea to bring along two or three 'reference' CDs of music in your style that you like the sound of to give the engineer an idea of what to work towards. Also bring any of your previous recordings. The more insight we have into your musical, sonic and commercial goals the better.

Last but not least, bring an open mind. What sounds good in your garage or on stage may not necessarily sound good when recording. It's the engineer's job to make your guitar sound just as gutsy through a 3-inch clock-radio speaker as it does through your 100 watt Marshall. That's not easy! And it may involve tweaking your tone a bit. Be prepared to be flexible!
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What is mastering?  

Many people get confused between the terms mixing and mastering.

If you relate the recording process to making a car, then tracking & overdubbing are like manufacturing the parts, mixing is like putting the parts together to build the car, and mastering is like quality control and detailing wrapped into one ensuring that the end customers gets a consistent, polished and shiny product.

The mastering engineer is usually an independant 3rd party working in an acoustically neutral studio with lots of specialised high-end equipment.

Mastering describes the process of taking the final stereo mixes of your songs and matching their average volume levels and tonal signatures so you get a consistent sounding album that works well together as a whole, rather than just sounding like a bunch of songs thrown together.

The mastering engineer also usually boosts the average volume of your tracks using compression and peak limiting, and applies corrective EQ to fix tonal problems introduced at either the recording or mix stage.

Of course you don't have to get your recording mastered, but GOOD mastering will make it sound like a REAL CD. Be careful though, as BAD mastering can make things a lot worse...

We often master in-house at Full Steam Studios for demos and lower budget recordings (ie under $1500). But if you have the money and are serious about your sound we strongly recommend getting your recording mastered by a professional mastering engineer at a dedicated mastering house in Sydney. We can confidently recommend several to you.
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What other things should we budget for?  


OK, so you want to release an independent CD! Great! But there's more to it than just the recording studio. Here are some other things you need to consider when releasing a CD:

- Mastering

- Artwork & Photos

- CD-R vs Pressed CDs.
Pressed CDs are more professional looking and last longer but the minimum run is usually 500. How many do you realistically think you will sell?

- CD duplication and Printing

- Promotion

- Distribution

- Selling Price

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